![]() Despite the supposed freedom to hit objectives in any order, the near-constant chatter keeps reminds you of hitting the objectives too often. The problem is that the execution feels less than halfhearted due to a number of big factors. It's intriguing to move to a model where you have free rein over the order of objectives. ![]() For those who have never dabbled with the multiplayer-only Warzone, this approach is different from the norm. You take these missions solo, and you can revive yourself with a kit. You can even pick up and swap between full loadouts. Armor shards and guns are everywhere, and there are tools like drones. The level is open, and while there are objective markers, you can choose to go with a loud or stealthy approach without penalty. ![]() The other half is done in an open combat mission style that is reminiscent of Call of Duty: Warzone. These types of guided missions comprise a little less than half of the campaign. In the end, it feels gross and there for shock value. The scene could be aiming for an emotional response, but the series hasn't proven itself to be capable of doing that. The scene tries to play on the idea of how Marakov is evil, but we've already seen signs of this elsewhere in the game. Like the No Russian mission when it first launched, there's no way to skip it, and you have to play it. This time, the mission takes place on a plane, where you play as an Arab woman suddenly forced on the plane to wear a bomb vest while the antagonist detonates it via a timer. Since this is Marakov you're dealing with, there has to be an equivalent to the infamous No Russian mission from 2009's Call of Duty: Modern Warfare 2. The problem is that the only memorable mission has the same issue as one of the series' most controversial levels. You also get that occasionally with other chapters, such as the attack on a stadium, and the game also adds in a gunship mission. The breakout of Makarov hits all of the hallmarks of a typical campaign, including always being with a squad, constant radio chatter in military speak, big explosions, and lots of gunfire. The campaigns for these games tend to go for guided bombast, and that's what you'll get in the first mission. More importantly, the game ends on a rather abrupt note, leaving the possibility for this sub-series of the Call of Duty franchise to keep going from a fourth entry and beyond. The plot is simple enough, but it alienates those who haven't followed along with every multiplayer season of 2022's Modern Warfare II big characters presumed to be gone suddenly pop up. Captain Price, the members of Task Force 141, and their affiliates have all focused their energies on stopping Makarov's groups before things get worse. The story is that the infamous terrorist leader Vladimir Makarov has been freed from the gulag by soldiers of the PMC Konni Group, who are loyal to him and his cause. Those who pre-ordered the game digitally gained access to the campaign before everyone else, and it already does something different by being a direct continuation of a storyline told in the previous year's Call of Duty entry. The kicker is that Call of Duty: Modern Warfare III might not be worth all of that work. The process was recently reversed via a patch, and the game now takes you straight to Modern Warfare III, but it makes you work to play any other game in the hub, and there's still the need to reboot after every update. ![]() The process is annoying on the PC because it takes far too long to get going, and all of the utilized hard drive space doesn't even include the installation of Modern Warfare II or Warzone 2.0. From there, you wait for the reboot, and you'll finally be able to enter the game. ![]() Select the campaign, and it needs to reboot to reach the game's menu. Get past this, and you have to scroll down the menu to find Call of Duty: Modern Warfare III because it isn't at the top of the list - despite being the most recent entry. You then sit through an ad for Warzone 2.0's latest season and a few windows talking about the benefits of the Battle Pass and opportunities to buy it. After setting aside roughly 175GB for the game, your first boot will be met with a message to reboot the app, since it received an update. It's packaged with the Call of Duty HQ app, which acts as a central hub for the series' more recent entries from the first Modern Warfare remake onward. The 2023 iteration of Call of Duty: Modern Warfare III wants to make it difficult for players to play the game. ![]()
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